Among Us GN
What You'll Need:
- Internet connection
- One phone per player
- Paper and pens
Game Setup (Works Like Kahoot!):
When you open the app, you'll need to enter a code:
- Host: Make up a code to create a game
- Players: Enter the same code to join
- If you use the same code as another active game, you'll join theirs instead !
Host Responsibilities:
The first player to join becomes the Game Host - pick someone responsible because they:
- Set all game rules
- Start the game
- Can kick troublemakers from the lobby
Setting Up Your Play Area:
The Host will map your real-world location by:
- Marking quest locations (be SUPER specific - this is all players get to find their tasks!)
- The game will generate 2-digit codes for each spot (like "37: Fridge" or "19: Living Room Table")
- Host should write these codes secretly on paper at each location
How Play Works:
Crewmates get assigned tasks they must complete before Impostors kill everyone.
Important Rules:
- Find the correct location to get task codes
- Wrong code = instant death!
- Some tasks require trust - you might need to convince others to enter codes for you
- Impostors must kill everyone without getting caught
Emergency Meetings:
If someone finds a dead body:
- Report it using the dead player's phone (it automatically locks when they die)
- All living players get an alert and their phones temporarily lock
- Gather to discuss and vote on who to eliminate
- Impostors kill by entering the victim's personal code (found on everyone's phone)
Golden Rules:
- 🚫 NEVER show your phone to others
- 🚫 NEVER ask to see someone else's phone (unless you're an Impostor)
- 😈 Impostors can bluff, but you must give your code if they asked
- 🔫 Impostors have a cooldown between kills - kills make noise !
| Status | In development |
| Platforms | HTML5 |
| Publisher | |
| Author | Lost Interactive |
| Genre | Role Playing |
| Made with | Unity, Blender, Adobe Illustrator, Scratch |
| Tags | Multiplayer |
| Average session | About a half-hour |
| Languages | English, French |
| Inputs | Mouse, Touchscreen, Smartphone |
| Accessibility | Color-blind friendly |
| Multiplayer | Local multiplayer, Server-based networked multiplayer, Ad-hoc networked multiplayer |
| Player count | 1 - 20 |
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